Files
2026-04-22 15:51:07 +02:00

37 lines
916 B
C++

#include "FortAthenaMatchmakingWidget.h"
void UFortAthenaMatchmakingWidget::GetCurrentTournamentAndEvent(FString& TournamentId, FString& EventId) {
}
void UFortAthenaMatchmakingWidget::BlueprintInteracted() {
}
UFortAthenaMatchmakingWidget::UFortAthenaMatchmakingWidget() {
this->DefaultMissionGen = NULL;
this->NewModeStyleOverride = EFortMatchmakingViolatorStyle::None;
this->EulaClass = NULL;
this->EulaWidget = NULL;
this->MFA_ModalClass = NULL;
this->MFA_Widget = NULL;
this->RegionLockMessageWidgetClass = NULL;
this->Button_Play = NULL;
this->Button_Cancel = NULL;
this->Button_StartMatch = NULL;
this->Button_MatchmakingMode = NULL;
this->SpinnerAndTextContainer = NULL;
this->TextBlock_MatchmakingHeader = NULL;
this->TextBlock_MatchmakingMessage = NULL;
this->TextBlock_NewMode = NULL;
this->TextBlock_PartySizeWarning = NULL;
}