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11 lines
371 B
C++
11 lines
371 B
C++
#include "FortAsyncAction_LoadCurrentSubgameProfiles.h"
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UFortAsyncAction_LoadCurrentSubgameProfiles* UFortAsyncAction_LoadCurrentSubgameProfiles::LoadCurrentSubgameProfiles(AFortPlayerController* NewPlayerController) {
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return NULL;
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}
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UFortAsyncAction_LoadCurrentSubgameProfiles::UFortAsyncAction_LoadCurrentSubgameProfiles() {
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this->PlayerController = NULL;
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}
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