Files
UnrealEvent/Project/Source/FortniteUI/Private/FortAsyncAction_LoadCurrentSubgameProfiles.cpp
2026-04-22 15:51:07 +02:00

11 lines
371 B
C++

#include "FortAsyncAction_LoadCurrentSubgameProfiles.h"
UFortAsyncAction_LoadCurrentSubgameProfiles* UFortAsyncAction_LoadCurrentSubgameProfiles::LoadCurrentSubgameProfiles(AFortPlayerController* NewPlayerController) {
return NULL;
}
UFortAsyncAction_LoadCurrentSubgameProfiles::UFortAsyncAction_LoadCurrentSubgameProfiles() {
this->PlayerController = NULL;
}