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14 lines
339 B
C++
14 lines
339 B
C++
#include "FortActorCanvas.h"
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void UFortActorCanvas::OnHUDElementVisibilityChanged(const FGameplayTagContainer& HiddenHUDElementTags) {
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}
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UFortActorCanvasSlot* UFortActorCanvas::AddActorIndicator(UFortActorIndicatorWidget* Indicator) {
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return NULL;
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}
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UFortActorCanvas::UFortActorCanvas() {
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this->bDrawElementsInOrder = false;
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}
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