Files
UnrealEvent/Project/Source/FortniteUI/Private/FortActivatablePanelWithItemPreview.cpp
2026-04-22 15:51:07 +02:00

52 lines
1.6 KiB
C++

#include "FortActivatablePanelWithItemPreview.h"
void UFortActivatablePanelWithItemPreview::ShowItemDetails() {
}
void UFortActivatablePanelWithItemPreview::OnVaultItemsViewed(const TArray<UFortItem*>& Items) {
}
void UFortActivatablePanelWithItemPreview::OnItemPreviewChanged(AActor* NewPrefab, UFortItem* NewItem) {
}
void UFortActivatablePanelWithItemPreview::OnCosmeticSpecialActionPressed_7(bool& bPassThrough) {
}
void UFortActivatablePanelWithItemPreview::OnCosmeticSpecialActionPressed_6(bool& bPassThrough) {
}
void UFortActivatablePanelWithItemPreview::OnCosmeticSpecialActionPressed_5(bool& bPassThrough) {
}
void UFortActivatablePanelWithItemPreview::OnCosmeticSpecialActionPressed_4(bool& bPassThrough) {
}
void UFortActivatablePanelWithItemPreview::OnCosmeticSpecialActionPressed_3(bool& bPassThrough) {
}
void UFortActivatablePanelWithItemPreview::OnCosmeticSpecialActionPressed_2(bool& bPassThrough) {
}
void UFortActivatablePanelWithItemPreview::OnCosmeticSpecialActionPressed_1(bool& bPassThrough) {
}
void UFortActivatablePanelWithItemPreview::OnCosmeticSpecialActionPressed_0(bool& bPassThrough) {
}
void UFortActivatablePanelWithItemPreview::HideItemDetails() {
}
UFortActivatablePanelWithItemPreview::UFortActivatablePanelWithItemPreview() {
this->ItemViewObject = NULL;
this->AllowItemRotation = true;
this->AllowItemZooming = true;
this->AutomaticallyRegisterCameraView = true;
this->ActionDataTable = NULL;
this->AnimationToHideItemInfo = NULL;
this->bAutoShowDetails = true;
this->bItemDetailsHidden = true;
this->HideItemInfoHeaderDurationSecs = 5.00f;
}