Files
2026-04-22 15:51:07 +02:00

30 lines
704 B
C++

#include "DiscoWidgetBase.h"
void UDiscoWidgetBase::UpdateAllUI() {
}
void UDiscoWidgetBase::OnMutatorObjectUpdated(const FGameplayMutatorObjectDataArray& MutatorArray) {
}
void UDiscoWidgetBase::OnHandleSpectatingChanged(AFortPlayerStateZone* SpectatingTarget) {
}
void UDiscoWidgetBase::OnGamePhaseChanged(EAthenaGamePhase GamePhase) {
}
void UDiscoWidgetBase::OnCountdownTimerUpdate() {
}
UDiscoWidgetBase::UDiscoWidgetBase() {
this->PercentageScoreToPlayCountdown = 0.00f;
this->PercentageScoreToPlayFinalCountdown = 0.00f;
this->ScoreCountdownSoundFrequency = 0.00f;
this->bLocalTeamIsScoring = false;
this->bEnemyTeamIsScoring = false;
this->LastViewedTeam = 0;
}