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30 lines
704 B
C++
30 lines
704 B
C++
#include "DiscoWidgetBase.h"
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void UDiscoWidgetBase::UpdateAllUI() {
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}
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void UDiscoWidgetBase::OnMutatorObjectUpdated(const FGameplayMutatorObjectDataArray& MutatorArray) {
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}
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void UDiscoWidgetBase::OnHandleSpectatingChanged(AFortPlayerStateZone* SpectatingTarget) {
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}
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void UDiscoWidgetBase::OnGamePhaseChanged(EAthenaGamePhase GamePhase) {
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}
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void UDiscoWidgetBase::OnCountdownTimerUpdate() {
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}
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UDiscoWidgetBase::UDiscoWidgetBase() {
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this->PercentageScoreToPlayCountdown = 0.00f;
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this->PercentageScoreToPlayFinalCountdown = 0.00f;
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this->ScoreCountdownSoundFrequency = 0.00f;
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this->bLocalTeamIsScoring = false;
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this->bEnemyTeamIsScoring = false;
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this->LastViewedTeam = 0;
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}
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