Files
UnrealEvent/Project/Source/FortniteUI/Private/AthenaSpectatorPlayersLeftBase.cpp
2026-04-22 15:51:07 +02:00

17 lines
340 B
C++

#include "AthenaSpectatorPlayersLeftBase.h"
void UAthenaSpectatorPlayersLeftBase::OnGameStateSet(AFortGameState* InGameState) {
}
void UAthenaSpectatorPlayersLeftBase::OnBroadcastSpectatorInfoReplicated(AFortBroadcastSpectatorInfo* BroadcastSpectatorInfo) {
}
UAthenaSpectatorPlayersLeftBase::UAthenaSpectatorPlayersLeftBase() {
}