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19 lines
310 B
C++
19 lines
310 B
C++
#include "AthenaPlayerIndicatorBase.h"
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void UAthenaPlayerIndicatorBase::SetViewModel(UAthenaPlayerViewModel* InPlayerVM) {
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}
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void UAthenaPlayerIndicatorBase::RefreshCurrentPawn() {
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}
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UAthenaPlayerIndicatorBase::UAthenaPlayerIndicatorBase() {
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this->PlayerState = NULL;
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this->PlayerVM = NULL;
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}
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