Files
2026-04-22 15:51:07 +02:00

23 lines
582 B
C++

#include "AthenaIndicatorLayerBase.h"
void UAthenaIndicatorLayerBase::SetDataSource_Implementation(UAthenaPlayerViewModel* PlayerViewModel) {
}
UAthenaPlayerViewModel* UAthenaIndicatorLayerBase::GetPlayerViewModel() const {
return NULL;
}
TArray<AFortPlayerStateAthena*> UAthenaIndicatorLayerBase::GetNameIndicatedPlayers() const {
return TArray<AFortPlayerStateAthena*>();
}
UAthenaIndicatorLayerBase::UAthenaIndicatorLayerBase() {
this->GeneralIndicators = NULL;
this->PlayerVM = NULL;
this->TeamIndicatorMesh = NULL;
this->bWasTargeting = false;
}