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23 lines
582 B
C++
23 lines
582 B
C++
#include "AthenaIndicatorLayerBase.h"
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void UAthenaIndicatorLayerBase::SetDataSource_Implementation(UAthenaPlayerViewModel* PlayerViewModel) {
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}
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UAthenaPlayerViewModel* UAthenaIndicatorLayerBase::GetPlayerViewModel() const {
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return NULL;
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}
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TArray<AFortPlayerStateAthena*> UAthenaIndicatorLayerBase::GetNameIndicatedPlayers() const {
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return TArray<AFortPlayerStateAthena*>();
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}
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UAthenaIndicatorLayerBase::UAthenaIndicatorLayerBase() {
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this->GeneralIndicators = NULL;
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this->PlayerVM = NULL;
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this->TeamIndicatorMesh = NULL;
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this->bWasTargeting = false;
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}
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