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12 lines
278 B
C++
12 lines
278 B
C++
#include "AthenaEventScreenBase.h"
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void UAthenaEventScreenBase::OnSquadDataAdded(UAthenaRemoteSquadViewData* InPlayerData) {
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}
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void UAthenaEventScreenBase::OnPlayerDataAdded(UAthenaRemotePlayerViewData* InPlayerData) {
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}
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UAthenaEventScreenBase::UAthenaEventScreenBase() {
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}
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