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https://github.com/ApfelTeeSaft/UnrealEvent.git
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27 lines
813 B
C++
27 lines
813 B
C++
#include "AthenaEventMatchScoreboardScreenBase.h"
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void UAthenaEventMatchScoreboardScreenBase::SetSquadIdsVisible(bool bSquadIdsVisible) {
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}
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void UAthenaEventMatchScoreboardScreenBase::OnToggleStormcapDamageActionExecuted(bool& bPassThrough) {
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}
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void UAthenaEventMatchScoreboardScreenBase::OnSquadKillscoreChanged(UAthenaRemoteSquadViewData* InSquadData, int32 InKillScore) {
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}
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void UAthenaEventMatchScoreboardScreenBase::OnSquadEliminated(UAthenaRemoteSquadViewData* InSquadData) {
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}
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void UAthenaEventMatchScoreboardScreenBase::OnSortByPlaceActionExecuted(bool& bPassThrough) {
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}
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void UAthenaEventMatchScoreboardScreenBase::OnSortByEliminationsActionExecuted(bool& bPassThrough) {
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}
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UAthenaEventMatchScoreboardScreenBase::UAthenaEventMatchScoreboardScreenBase() {
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this->ScoreboardListView = NULL;
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}
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