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14 lines
415 B
C++
14 lines
415 B
C++
#include "AthenaEventMatchEliminatedGridScreenBase.h"
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void UAthenaEventMatchEliminatedGridScreenBase::OnPlayerEliminatedStateChanged(UAthenaRemotePlayerViewData* InPlayerData, bool bInIsEliminated) {
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}
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UAthenaEventMatchEliminatedGridScreenBase::UAthenaEventMatchEliminatedGridScreenBase() {
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this->TeamWidgetClass = NULL;
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this->MaxNumColumns = 0;
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this->MaxTeamCount = 0;
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this->MaxTeamSize = 0;
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}
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