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https://github.com/ApfelTeeSaft/UnrealEvent.git
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29 lines
898 B
C++
29 lines
898 B
C++
#include "AthenaCustomizationScreenBase.h"
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void UAthenaCustomizationScreenBase::ShiftItemsVariantOption(UAthenaCosmeticAccountItem* Item, int32 VariantChannelIndex) {
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}
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void UAthenaCustomizationScreenBase::HandleLoadoutChanged() {
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}
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void UAthenaCustomizationScreenBase::HandleInventoryUpdated(const TSet<FString>& ItemChangeFlags, int64 ProfileRevision) {
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}
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FText UAthenaCustomizationScreenBase::GetItemTypeDisplayNames(EAthenaCustomizationCategory InCategory) {
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return FText::GetEmpty();
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}
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UFortItem* UAthenaCustomizationScreenBase::GetFavoriteItemForCategory(EAthenaCustomizationCategory CustomizationType, int32 SubslotIndex) {
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return NULL;
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}
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FText UAthenaCustomizationScreenBase::GetCategoryDisplayName(EAthenaCustomizationCategory InCategory) {
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return FText::GetEmpty();
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}
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UAthenaCustomizationScreenBase::UAthenaCustomizationScreenBase() {
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this->LastProfileRev = 0;
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}
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