Files
2026-04-22 15:51:07 +02:00

12 lines
210 B
C++

#pragma once
#include "CoreMinimal.h"
#include "ClientBotBuildStep.generated.h"
USTRUCT(BlueprintType)
struct FClientBotBuildStep {
GENERATED_BODY()
public:
FORTNITEGAME_API FClientBotBuildStep();
};