Files
2026-04-22 15:51:07 +02:00

12 lines
251 B
C++

#include "WorldMapPin.h"
#include "Components/SceneComponent.h"
void AWorldMapPin::SetTheaterId(const FString& NewID) {
}
AWorldMapPin::AWorldMapPin() {
this->SceneComponent = CreateDefaultSubobject<USceneComponent>(TEXT("SceneComponent"));
}