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2026-04-22 15:51:07 +02:00

12 lines
284 B
C++

#include "TurnTransitionData.h"
FTurnTransitionData::FTurnTransitionData() {
this->MinYawAngle = 0.00f;
this->MaxYawAngle = 0.00f;
this->TurnRate = 0.00f;
this->PriorityLevel = 0;
this->bEnableSpeedConstraint = false;
this->bSkipTransitionInCrowd = false;
}