Files
UnrealEvent/Project/Source/FortniteGame/Private/TimeOfDayBlueprintDefaultVariables.cpp
2026-04-22 15:51:07 +02:00

12 lines
463 B
C++

#include "TimeOfDayBlueprintDefaultVariables.h"
FTimeOfDayBlueprintDefaultVariables::FTimeOfDayBlueprintDefaultVariables() {
this->AlternateShadowStaticMesh = NULL;
this->VolumetricLightScatteringIntensity = 0.00f;
this->bDisableTODLightsAndMaterialEmissiveValues = false;
this->bDisableStaticMeshShadowCastingWhenLightsAreActive = false;
this->bUseAnAlternateShadowMeshWhenTheLightIsOff = false;
this->bCastVolumetricShadows = false;
}