Files
UnrealEvent/Project/Source/FortniteGame/Private/RecipeDataTableRowHandleQuantityData.cpp
2026-04-22 15:51:07 +02:00

8 lines
197 B
C++

#include "RecipeDataTableRowHandleQuantityData.h"
FRecipeDataTableRowHandleQuantityData::FRecipeDataTableRowHandleQuantityData() {
this->Quantity = 0;
this->ConvertRemainderUp = false;
}