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12 lines
295 B
C++
12 lines
295 B
C++
#include "RandomDayphaseFX.h"
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FRandomDayphaseFX::FRandomDayphaseFX() {
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this->ParticleSystem = NULL;
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this->ChanceToSpawnFX = 0.00f;
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this->DetailMode = DM_Low;
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this->MaxDrawDistance = 0.00f;
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this->bRandomSelectionAlreadyHappened = false;
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this->SpawnedComponent = NULL;
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}
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