Files
2026-04-22 15:51:07 +02:00

12 lines
295 B
C++

#include "RandomDayphaseFX.h"
FRandomDayphaseFX::FRandomDayphaseFX() {
this->ParticleSystem = NULL;
this->ChanceToSpawnFX = 0.00f;
this->DetailMode = DM_Low;
this->MaxDrawDistance = 0.00f;
this->bRandomSelectionAlreadyHappened = false;
this->SpawnedComponent = NULL;
}