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2026-04-22 15:51:07 +02:00

11 lines
282 B
C++

#include "MissionVehicleSpawnSet.h"
FMissionVehicleSpawnSet::FMissionVehicleSpawnSet() {
this->VehicleClass = NULL;
this->MinSpawnCount = 0;
this->MaxSpawnCount = 0;
this->OccupiedLocationGameplayEffect = NULL;
this->OccupiedLocationGameplayEffectLevel = 0;
}