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18 lines
476 B
C++
18 lines
476 B
C++
#include "MeshSet.h"
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FMeshSet::FMeshSet() {
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this->Weight = 0.00f;
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this->ResourceType = EFortResourceType::Wood;
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this->bDoNotBlockBuildings = false;
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this->bDestroyOnPlayerBuildingPlacement = false;
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this->bNeedsDamageOverlay = false;
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this->BaseMesh = NULL;
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this->BreakEffect = NULL;
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this->DeathParticles = NULL;
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this->DeathSound = NULL;
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this->ConstructedEffect = NULL;
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this->SearchedMesh = NULL;
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this->LootNoiseRange = 0.00f;
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}
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