Files
2026-04-22 15:51:07 +02:00

11 lines
279 B
C++

#include "MatchHeartbeatManager.h"
UMatchHeartbeatManager::UMatchHeartbeatManager() {
this->OwningGameMode = NULL;
this->SlowStatReader = NULL;
this->ServerMetricsLOD = 3;
this->HighFrequencyServerMetricsDurationSec = 0;
this->HighFrequencyEventsLOD = 0;
}