Files
2026-04-22 15:51:07 +02:00

33 lines
810 B
C++

#include "LevelSaveRecord.h"
void ULevelSaveRecord::RemoveInvalidInstanceRecordsHelper(const int32 StartRecordIndex) {
}
void ULevelSaveRecord::RemoveInvalidDeleteRecordsHelper(const int32 StartRecordIndex) {
}
void ULevelSaveRecord::PostUpdateSpawnedActorsHelper(const int32 StartActorIndex) {
}
void ULevelSaveRecord::NotifyFinishedSpawning() {
}
void ULevelSaveRecord::FindAndRemoveDuplicateRecordsUsingBucketMap(const int32 StartRecordIndex) {
}
void ULevelSaveRecord::FailsafeTimerExpired() {
}
void ULevelSaveRecord::BroadcastPostUpdateSpawnedCompleted() {
}
ULevelSaveRecord::ULevelSaveRecord() {
this->SaveVersion = 10;
this->bCompressed = false;
this->OverrideWorld = NULL;
this->LastRecordID = 0;
this->VolumeCurrentlySpawningWithin = NULL;
this->TaskQueue = NULL;
}