Files
2026-04-22 15:51:07 +02:00

10 lines
210 B
C++

#include "GameplayMutatorObjectData.h"
FGameplayMutatorObjectData::FGameplayMutatorObjectData() {
this->TheObject = NULL;
this->ObjectId = 0;
this->ObjectValue1 = 0;
this->ObjectValue2 = 0;
}