Files
2026-04-22 15:51:07 +02:00

14 lines
292 B
C++

#include "GameplayEffectVolume.h"
void AGameplayEffectVolume::RemoveGameplayEffect(AActor* Actor) {
}
void AGameplayEffectVolume::ApplyGameplayEffect(AActor* Actor) {
}
AGameplayEffectVolume::AGameplayEffectVolume() {
this->GameplayEffect = NULL;
this->GameplayEffectLevel = 1;
}