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14 lines
292 B
C++
14 lines
292 B
C++
#include "GameplayEffectVolume.h"
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void AGameplayEffectVolume::RemoveGameplayEffect(AActor* Actor) {
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}
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void AGameplayEffectVolume::ApplyGameplayEffect(AActor* Actor) {
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}
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AGameplayEffectVolume::AGameplayEffectVolume() {
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this->GameplayEffect = NULL;
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this->GameplayEffectLevel = 1;
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}
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