Files
2026-04-22 15:51:07 +02:00

39 lines
1.4 KiB
C++

#include "FortWorldSettings.h"
AFortWorldSettings::AFortWorldSettings() {
this->WorldCellsFlags = 0;
this->bGenerateTestLevelSaves = false;
this->bDisableCullDistance = false;
this->bUseWorldSpecificCullDistanceOverride = false;
this->bPvPUseWidgetRotation = true;
this->bOverrideMainMapSettings = false;
this->bValidateNavGraphConnectivity = false;
this->bLimitNavGraphSkyCells = false;
this->bUseProceduralFoliage = true;
this->bUseConditionalBuildingFoundations = true;
this->bAllowBuildingStreamingData = false;
this->bShowTimeOfDayManager = true;
this->MinCullObjectSize = 0.00f;
this->MinCullDistance = 0.00f;
this->MaxCullObjectSize = 0.00f;
this->MaxCullDistance = 0.00f;
this->TeamOnePvPMiniMapImage = NULL;
this->TeamTwoPvPMiniMapImage = NULL;
this->PvPMapWorldWidth = 0.00f;
this->PvPMapWorldHeight = 0.00f;
this->MapZOffset = 37500.00f;
this->MapInitialMask = NULL;
this->bSpawnVehicleManager = true;
this->MapWorldScale = 160.00f;
this->MiniMapZoom = 2.50f;
this->SearchSpeedOverride = NULL;
this->ResourceRateOverride = NULL;
this->SoundBodyHeadshotRequired = NULL;
this->bSpawnTimeOfDayManager = true;
this->WorldMusicManagerBank = NULL;
this->ZoneThemeMusicManagerBank = NULL;
this->TimeOfDayManager = NULL;
this->VehicleManager = NULL;
}