#include "FortWorldSettings.h" AFortWorldSettings::AFortWorldSettings() { this->WorldCellsFlags = 0; this->bGenerateTestLevelSaves = false; this->bDisableCullDistance = false; this->bUseWorldSpecificCullDistanceOverride = false; this->bPvPUseWidgetRotation = true; this->bOverrideMainMapSettings = false; this->bValidateNavGraphConnectivity = false; this->bLimitNavGraphSkyCells = false; this->bUseProceduralFoliage = true; this->bUseConditionalBuildingFoundations = true; this->bAllowBuildingStreamingData = false; this->bShowTimeOfDayManager = true; this->MinCullObjectSize = 0.00f; this->MinCullDistance = 0.00f; this->MaxCullObjectSize = 0.00f; this->MaxCullDistance = 0.00f; this->TeamOnePvPMiniMapImage = NULL; this->TeamTwoPvPMiniMapImage = NULL; this->PvPMapWorldWidth = 0.00f; this->PvPMapWorldHeight = 0.00f; this->MapZOffset = 37500.00f; this->MapInitialMask = NULL; this->bSpawnVehicleManager = true; this->MapWorldScale = 160.00f; this->MiniMapZoom = 2.50f; this->SearchSpeedOverride = NULL; this->ResourceRateOverride = NULL; this->SoundBodyHeadshotRequired = NULL; this->bSpawnTimeOfDayManager = true; this->WorldMusicManagerBank = NULL; this->ZoneThemeMusicManagerBank = NULL; this->TimeOfDayManager = NULL; this->VehicleManager = NULL; }