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24 lines
499 B
C++
24 lines
499 B
C++
#include "FortWorldItem.h"
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bool UFortWorldItem::SeenInFrontend() const {
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return false;
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}
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void UFortWorldItem::MarkItemAsSeenInFrontend() {
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}
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void UFortWorldItem::GetOwnedGameplayTags(FGameplayTagContainer& TagContainer) const {
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}
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int32 UFortWorldItem::GetFuelChargeValue() const {
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return 0;
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}
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UFortWorldItem::UFortWorldItem() {
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this->bIsTemporaryItem = false;
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this->bNeedsPersistentUpdate = false;
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this->bPendingPersistentDelete = false;
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this->OwnerInventory = NULL;
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}
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