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https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
26 lines
668 B
C++
26 lines
668 B
C++
#include "FortWaypointInfo.h"
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#include "Net/UnrealNetwork.h"
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void AFortWaypointInfo::OnRep_SplineLocations() {
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}
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bool AFortWaypointInfo::IsStartingWaypoint(ABuildingTrapFloor_Waypoint* Waypoint) {
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return false;
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}
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bool AFortWaypointInfo::IsEndingWaypoint(ABuildingTrapFloor_Waypoint* Waypoint) {
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return false;
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}
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void AFortWaypointInfo::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(AFortWaypointInfo, SplineLocations);
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DOREPLIFETIME(AFortWaypointInfo, ContextArray);
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}
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AFortWaypointInfo::AFortWaypointInfo() {
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this->Spline = NULL;
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}
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