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22 lines
546 B
C++
22 lines
546 B
C++
#include "FortTieredCollectionLayout.h"
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bool UFortTieredCollectionLayout::ShouldUseTierAsRandomSeed() const {
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return false;
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}
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int32 UFortTieredCollectionLayout::GetMissionPointsForTier(int32 Tier) const {
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return 0;
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}
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FText UFortTieredCollectionLayout::GetCollectionLayoutDisplayName() const {
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return FText::GetEmpty();
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}
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UFortTieredCollectionLayout::UFortTieredCollectionLayout() {
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this->bUseTierAsRandomSeed = true;
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this->bFiniteTiers = true;
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this->MaxNumberOfTiersAllowed = 0;
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this->InitialTierUnlocked = -1;
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}
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