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10 lines
240 B
C++
10 lines
240 B
C++
#include "FortReplayFXState.h"
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FFortReplayFXState::FFortReplayFXState() {
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this->DefaultParticleLODBias = 0;
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this->DefaultDepthOfFieldQuality = 0;
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this->OverrideParticleLODBias = 0;
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this->OverrideDepthOfFieldQuality = 0;
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}
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