Files
2026-04-22 15:51:07 +02:00

18 lines
458 B
C++

#include "FortPoiVolume.h"
#include "FortPoiCollisionComponent.h"
bool AFortPoiVolume::DoesShapeComponentOverlap(UShapeComponent* Shape) {
return false;
}
bool AFortPoiVolume::ContainsLocationTag(const FGameplayTag& Tag) {
return false;
}
AFortPoiVolume::AFortPoiVolume() {
this->LargeGameVolume = 9000.00f;
this->AudioBank = NULL;
this->PoiCollisionComp = CreateDefaultSubobject<UFortPoiCollisionComponent>(TEXT("TestPrimComp0"));
}