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18 lines
458 B
C++
18 lines
458 B
C++
#include "FortPoiVolume.h"
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#include "FortPoiCollisionComponent.h"
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bool AFortPoiVolume::DoesShapeComponentOverlap(UShapeComponent* Shape) {
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return false;
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}
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bool AFortPoiVolume::ContainsLocationTag(const FGameplayTag& Tag) {
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return false;
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}
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AFortPoiVolume::AFortPoiVolume() {
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this->LargeGameVolume = 9000.00f;
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this->AudioBank = NULL;
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this->PoiCollisionComp = CreateDefaultSubobject<UFortPoiCollisionComponent>(TEXT("TestPrimComp0"));
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}
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