Files
2026-04-22 15:51:07 +02:00

33 lines
1.0 KiB
C++

#include "FortPlaylist.h"
UFortPlaylist::UFortPlaylist() {
this->PlaylistId = 0;
this->MinPlayers = 20;
this->MaxPlayers = 0;
this->MaxTeamCount = 0;
this->MaxTeamSize = 0;
this->MaxSocialPartySize = 16;
this->MaxSquadSize = 0;
this->MaxSquads = -1;
this->EnforceSquadFill = false;
this->bAllowSquadFillOption = true;
this->bAllowJoinInProgress = false;
this->bAllowBroadcasting = false;
this->UserOptions = NULL;
this->DefaultFirstTeam = 1;
this->DefaultLastTeam = 1;
this->FriendlyFireType = EFriendlyFireType::Off;
this->bUseFriendlyFireAimAssist = false;
this->LootLevel = 1;
this->BuildingLevelOverride = 0;
this->DBNOType = EDBNOType::On;
this->SpawnImmunityTime = 5.00f;
this->SharedAssetGroup = NULL;
this->ConditionalAssetGroup = NULL;
this->bIsDefaultPlaylist = false;
this->GarbageCollectionFrequency = 0.00f;
this->ServerPerformanceEventFrequency = 0.00f;
this->ServerMetricsEventFrequency = 60.00f;
}