Files
2026-04-22 15:51:07 +02:00

238 lines
7.1 KiB
C++

#include "FortPlayerStateAthena.h"
#include "Net/UnrealNetwork.h"
void AFortPlayerStateAthena::UpdateMatchReportFromDeathInfoForPlayer() {
}
EDeathCause AFortPlayerStateAthena::ToDeathCause(const FGameplayTagContainer& InTags, bool bWasDBNO) {
return EDeathCause::OutsideSafeZone;
}
void AFortPlayerStateAthena::ServerSetInAircraft_Implementation(bool bNewInAircraft) {
}
bool AFortPlayerStateAthena::ServerSetInAircraft_Validate(bool bNewInAircraft) {
return true;
}
void AFortPlayerStateAthena::Server_SetCanEditCreativeIsland_Implementation(bool bCanEdit, const TArray<FString>& WhiteList) {
}
bool AFortPlayerStateAthena::Server_SetCanEditCreativeIsland_Validate(bool bCanEdit, const TArray<FString>& WhiteList) {
return true;
}
void AFortPlayerStateAthena::OnRep_ThankedBusDriver() {
}
void AFortPlayerStateAthena::OnRep_TeamScorePlacement() {
}
void AFortPlayerStateAthena::OnRep_TeamScore() {
}
void AFortPlayerStateAthena::OnRep_TeamKillScore() {
}
void AFortPlayerStateAthena::OnRep_TeamIndex(uint8 OldVal) {
}
void AFortPlayerStateAthena::OnRep_TeamAverageDamageDealt() {
}
void AFortPlayerStateAthena::OnRep_StormSurgeEffectCount() {
}
void AFortPlayerStateAthena::OnRep_SquadId() {
}
void AFortPlayerStateAthena::OnRep_ResurrectionChipReplicated() {
}
void AFortPlayerStateAthena::OnRep_ResurrectingNow(const bool bPreviousResurrectingNow) {
}
void AFortPlayerStateAthena::OnRep_ReplicatedTeamMemberState() {
}
void AFortPlayerStateAthena::OnRep_RebootCounter() {
}
void AFortPlayerStateAthena::OnRep_Place() {
}
void AFortPlayerStateAthena::OnRep_NumSupplyDropsOpened() {
}
void AFortPlayerStateAthena::OnRep_NumSilverCoinsCollected() {
}
void AFortPlayerStateAthena::OnRep_NumMinutesAlive() {
}
void AFortPlayerStateAthena::OnRep_NumLlamasOpened() {
}
void AFortPlayerStateAthena::OnRep_NumGoldCoinsCollected() {
}
void AFortPlayerStateAthena::OnRep_NumForagedItemsConsumed() {
}
void AFortPlayerStateAthena::OnRep_NumChestsOpened() {
}
void AFortPlayerStateAthena::OnRep_NumBronzeCoinsCollected() {
}
void AFortPlayerStateAthena::OnRep_NumAmmoCansOpened() {
}
void AFortPlayerStateAthena::OnRep_Kills() {
}
void AFortPlayerStateAthena::OnRep_Downs() {
}
void AFortPlayerStateAthena::OnRep_DeathInfo() {
}
void AFortPlayerStateAthena::OnRep_BannerInfo() {
}
void AFortPlayerStateAthena::OnRep_AIKills() {
}
bool AFortPlayerStateAthena::IsSquadDead() const {
return false;
}
bool AFortPlayerStateAthena::IsResurrectionChipAvailable() const {
return false;
}
bool AFortPlayerStateAthena::IsResurrectingNow() const {
return false;
}
bool AFortPlayerStateAthena::IsInSquad() const {
return false;
}
bool AFortPlayerStateAthena::IsDisconnected() const {
return false;
}
float AFortPlayerStateAthena::GetRemainingResurrectionChipExpirationTime() const {
return 0.0f;
}
FLinearColor AFortPlayerStateAthena::GetPinColor() const {
return FLinearColor{};
}
FDeathInfo AFortPlayerStateAthena::GetDeathInfo() const {
return FDeathInfo{};
}
void AFortPlayerStateAthena::ClientReportTeamKill_Implementation(int32 TeamKills) {
}
void AFortPlayerStateAthena::ClientReportKill_Implementation(const AFortPlayerStateAthena* Player) {
}
void AFortPlayerStateAthena::ClientReportDBNO_Implementation(const AFortPlayerStateAthena* Player) {
}
void AFortPlayerStateAthena::ClientNotifyMatchEntered_Implementation(const FString& EventIds) {
}
bool AFortPlayerStateAthena::CanEditCreativeIsland() const {
return false;
}
bool AFortPlayerStateAthena::CanBeResurrected() const {
return false;
}
void AFortPlayerStateAthena::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortPlayerStateAthena, PersonalLobbyAction);
DOREPLIFETIME(AFortPlayerStateAthena, ReplicatedTeamMemberState);
DOREPLIFETIME(AFortPlayerStateAthena, TeamKillScore);
DOREPLIFETIME(AFortPlayerStateAthena, TeamIndex);
DOREPLIFETIME(AFortPlayerStateAthena, TeamScorePlacement);
DOREPLIFETIME(AFortPlayerStateAthena, TeamScore);
DOREPLIFETIME(AFortPlayerStateAthena, Place);
DOREPLIFETIME(AFortPlayerStateAthena, DownScore);
DOREPLIFETIME(AFortPlayerStateAthena, KillScore);
DOREPLIFETIME(AFortPlayerStateAthena, NumChestsOpened);
DOREPLIFETIME(AFortPlayerStateAthena, NumAmmoCansOpened);
DOREPLIFETIME(AFortPlayerStateAthena, NumSupplyDropsOpened);
DOREPLIFETIME(AFortPlayerStateAthena, NumLlamasOpened);
DOREPLIFETIME(AFortPlayerStateAthena, NumForagedItemsConsumed);
DOREPLIFETIME(AFortPlayerStateAthena, NumMinutesAlive);
DOREPLIFETIME(AFortPlayerStateAthena, NumBronzeCoinsCollected);
DOREPLIFETIME(AFortPlayerStateAthena, NumSilverCoinsCollected);
DOREPLIFETIME(AFortPlayerStateAthena, NumGoldCoinsCollected);
DOREPLIFETIME(AFortPlayerStateAthena, TotalPlayerScore);
DOREPLIFETIME(AFortPlayerStateAthena, StormSurgeEffectCount);
DOREPLIFETIME(AFortPlayerStateAthena, TeamAverageDamageDealt);
DOREPLIFETIME(AFortPlayerStateAthena, SquadId);
DOREPLIFETIME(AFortPlayerStateAthena, Banner);
DOREPLIFETIME(AFortPlayerStateAthena, bThankedBusDriver);
DOREPLIFETIME(AFortPlayerStateAthena, bInAircraft);
DOREPLIFETIME(AFortPlayerStateAthena, bUsingAnonymousMode);
DOREPLIFETIME(AFortPlayerStateAthena, bUsingAnonymousCharacterMode);
DOREPLIFETIME(AFortPlayerStateAthena, StreamerModeName);
DOREPLIFETIME(AFortPlayerStateAthena, bIsDisconnected);
DOREPLIFETIME(AFortPlayerStateAthena, DeathInfo);
DOREPLIFETIME(AFortPlayerStateAthena, ResurrectionChipAvailable);
DOREPLIFETIME(AFortPlayerStateAthena, bResurrectingNow);
DOREPLIFETIME(AFortPlayerStateAthena, RebootCounter);
DOREPLIFETIME(AFortPlayerStateAthena, bHoldsRebootVanLock);
}
AFortPlayerStateAthena::AFortPlayerStateAthena() {
this->PersonalLobbyAction = 0;
this->ReplicatedTeamMemberState = ETeamMemberState::None;
this->TeamMemberState = ETeamMemberState::None;
this->TeamMemberStateRepTime = 0.00f;
this->bHasWonAGame = false;
this->TeamKillScore = 0;
this->TeamIndex = 0;
this->TeamScorePlacement = 0;
this->TeamScore = -1;
this->Place = 0;
this->DownScore = 0;
this->KillScore = 0;
this->AIKillCount = 0;
this->NumChestsOpened = 0;
this->NumAmmoCansOpened = 0;
this->NumSupplyDropsOpened = 0;
this->NumLlamasOpened = 0;
this->NumForagedItemsConsumed = 0;
this->NumMinutesAlive = 0;
this->NumBronzeCoinsCollected = 0;
this->NumSilverCoinsCollected = 0;
this->NumGoldCoinsCollected = 0;
this->TotalPlayerScore = 0;
this->StormSurgeEffectCount = 0;
this->TeamAverageDamageDealt = 0;
this->SquadId = 0;
this->bThankedBusDriver = false;
this->bInAircraft = false;
this->bUsingAnonymousMode = false;
this->bUsingAnonymousCharacterMode = false;
this->bIsTalking = false;
this->bIsMuted = false;
this->PartyAssistQuestTemplate = NULL;
this->SecondsAlive = 0;
this->TimeOfPawnCreation = 0;
this->bIsDisconnected = false;
this->GameModeIcon = NULL;
this->bResurrectingNow = false;
this->RebootCounter = 0;
this->bHoldsRebootVanLock = false;
}