#include "FortPlayerStateAthena.h" #include "Net/UnrealNetwork.h" void AFortPlayerStateAthena::UpdateMatchReportFromDeathInfoForPlayer() { } EDeathCause AFortPlayerStateAthena::ToDeathCause(const FGameplayTagContainer& InTags, bool bWasDBNO) { return EDeathCause::OutsideSafeZone; } void AFortPlayerStateAthena::ServerSetInAircraft_Implementation(bool bNewInAircraft) { } bool AFortPlayerStateAthena::ServerSetInAircraft_Validate(bool bNewInAircraft) { return true; } void AFortPlayerStateAthena::Server_SetCanEditCreativeIsland_Implementation(bool bCanEdit, const TArray& WhiteList) { } bool AFortPlayerStateAthena::Server_SetCanEditCreativeIsland_Validate(bool bCanEdit, const TArray& WhiteList) { return true; } void AFortPlayerStateAthena::OnRep_ThankedBusDriver() { } void AFortPlayerStateAthena::OnRep_TeamScorePlacement() { } void AFortPlayerStateAthena::OnRep_TeamScore() { } void AFortPlayerStateAthena::OnRep_TeamKillScore() { } void AFortPlayerStateAthena::OnRep_TeamIndex(uint8 OldVal) { } void AFortPlayerStateAthena::OnRep_TeamAverageDamageDealt() { } void AFortPlayerStateAthena::OnRep_StormSurgeEffectCount() { } void AFortPlayerStateAthena::OnRep_SquadId() { } void AFortPlayerStateAthena::OnRep_ResurrectionChipReplicated() { } void AFortPlayerStateAthena::OnRep_ResurrectingNow(const bool bPreviousResurrectingNow) { } void AFortPlayerStateAthena::OnRep_ReplicatedTeamMemberState() { } void AFortPlayerStateAthena::OnRep_RebootCounter() { } void AFortPlayerStateAthena::OnRep_Place() { } void AFortPlayerStateAthena::OnRep_NumSupplyDropsOpened() { } void AFortPlayerStateAthena::OnRep_NumSilverCoinsCollected() { } void AFortPlayerStateAthena::OnRep_NumMinutesAlive() { } void AFortPlayerStateAthena::OnRep_NumLlamasOpened() { } void AFortPlayerStateAthena::OnRep_NumGoldCoinsCollected() { } void AFortPlayerStateAthena::OnRep_NumForagedItemsConsumed() { } void AFortPlayerStateAthena::OnRep_NumChestsOpened() { } void AFortPlayerStateAthena::OnRep_NumBronzeCoinsCollected() { } void AFortPlayerStateAthena::OnRep_NumAmmoCansOpened() { } void AFortPlayerStateAthena::OnRep_Kills() { } void AFortPlayerStateAthena::OnRep_Downs() { } void AFortPlayerStateAthena::OnRep_DeathInfo() { } void AFortPlayerStateAthena::OnRep_BannerInfo() { } void AFortPlayerStateAthena::OnRep_AIKills() { } bool AFortPlayerStateAthena::IsSquadDead() const { return false; } bool AFortPlayerStateAthena::IsResurrectionChipAvailable() const { return false; } bool AFortPlayerStateAthena::IsResurrectingNow() const { return false; } bool AFortPlayerStateAthena::IsInSquad() const { return false; } bool AFortPlayerStateAthena::IsDisconnected() const { return false; } float AFortPlayerStateAthena::GetRemainingResurrectionChipExpirationTime() const { return 0.0f; } FLinearColor AFortPlayerStateAthena::GetPinColor() const { return FLinearColor{}; } FDeathInfo AFortPlayerStateAthena::GetDeathInfo() const { return FDeathInfo{}; } void AFortPlayerStateAthena::ClientReportTeamKill_Implementation(int32 TeamKills) { } void AFortPlayerStateAthena::ClientReportKill_Implementation(const AFortPlayerStateAthena* Player) { } void AFortPlayerStateAthena::ClientReportDBNO_Implementation(const AFortPlayerStateAthena* Player) { } void AFortPlayerStateAthena::ClientNotifyMatchEntered_Implementation(const FString& EventIds) { } bool AFortPlayerStateAthena::CanEditCreativeIsland() const { return false; } bool AFortPlayerStateAthena::CanBeResurrected() const { return false; } void AFortPlayerStateAthena::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(AFortPlayerStateAthena, PersonalLobbyAction); DOREPLIFETIME(AFortPlayerStateAthena, ReplicatedTeamMemberState); DOREPLIFETIME(AFortPlayerStateAthena, TeamKillScore); DOREPLIFETIME(AFortPlayerStateAthena, TeamIndex); DOREPLIFETIME(AFortPlayerStateAthena, TeamScorePlacement); DOREPLIFETIME(AFortPlayerStateAthena, TeamScore); DOREPLIFETIME(AFortPlayerStateAthena, Place); DOREPLIFETIME(AFortPlayerStateAthena, DownScore); DOREPLIFETIME(AFortPlayerStateAthena, KillScore); DOREPLIFETIME(AFortPlayerStateAthena, NumChestsOpened); DOREPLIFETIME(AFortPlayerStateAthena, NumAmmoCansOpened); DOREPLIFETIME(AFortPlayerStateAthena, NumSupplyDropsOpened); DOREPLIFETIME(AFortPlayerStateAthena, NumLlamasOpened); DOREPLIFETIME(AFortPlayerStateAthena, NumForagedItemsConsumed); DOREPLIFETIME(AFortPlayerStateAthena, NumMinutesAlive); DOREPLIFETIME(AFortPlayerStateAthena, NumBronzeCoinsCollected); DOREPLIFETIME(AFortPlayerStateAthena, NumSilverCoinsCollected); DOREPLIFETIME(AFortPlayerStateAthena, NumGoldCoinsCollected); DOREPLIFETIME(AFortPlayerStateAthena, TotalPlayerScore); DOREPLIFETIME(AFortPlayerStateAthena, StormSurgeEffectCount); DOREPLIFETIME(AFortPlayerStateAthena, TeamAverageDamageDealt); DOREPLIFETIME(AFortPlayerStateAthena, SquadId); DOREPLIFETIME(AFortPlayerStateAthena, Banner); DOREPLIFETIME(AFortPlayerStateAthena, bThankedBusDriver); DOREPLIFETIME(AFortPlayerStateAthena, bInAircraft); DOREPLIFETIME(AFortPlayerStateAthena, bUsingAnonymousMode); DOREPLIFETIME(AFortPlayerStateAthena, bUsingAnonymousCharacterMode); DOREPLIFETIME(AFortPlayerStateAthena, StreamerModeName); DOREPLIFETIME(AFortPlayerStateAthena, bIsDisconnected); DOREPLIFETIME(AFortPlayerStateAthena, DeathInfo); DOREPLIFETIME(AFortPlayerStateAthena, ResurrectionChipAvailable); DOREPLIFETIME(AFortPlayerStateAthena, bResurrectingNow); DOREPLIFETIME(AFortPlayerStateAthena, RebootCounter); DOREPLIFETIME(AFortPlayerStateAthena, bHoldsRebootVanLock); } AFortPlayerStateAthena::AFortPlayerStateAthena() { this->PersonalLobbyAction = 0; this->ReplicatedTeamMemberState = ETeamMemberState::None; this->TeamMemberState = ETeamMemberState::None; this->TeamMemberStateRepTime = 0.00f; this->bHasWonAGame = false; this->TeamKillScore = 0; this->TeamIndex = 0; this->TeamScorePlacement = 0; this->TeamScore = -1; this->Place = 0; this->DownScore = 0; this->KillScore = 0; this->AIKillCount = 0; this->NumChestsOpened = 0; this->NumAmmoCansOpened = 0; this->NumSupplyDropsOpened = 0; this->NumLlamasOpened = 0; this->NumForagedItemsConsumed = 0; this->NumMinutesAlive = 0; this->NumBronzeCoinsCollected = 0; this->NumSilverCoinsCollected = 0; this->NumGoldCoinsCollected = 0; this->TotalPlayerScore = 0; this->StormSurgeEffectCount = 0; this->TeamAverageDamageDealt = 0; this->SquadId = 0; this->bThankedBusDriver = false; this->bInAircraft = false; this->bUsingAnonymousMode = false; this->bUsingAnonymousCharacterMode = false; this->bIsTalking = false; this->bIsMuted = false; this->PartyAssistQuestTemplate = NULL; this->SecondsAlive = 0; this->TimeOfPawnCreation = 0; this->bIsDisconnected = false; this->GameModeIcon = NULL; this->bResurrectingNow = false; this->RebootCounter = 0; this->bHoldsRebootVanLock = false; }