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15 lines
500 B
C++
15 lines
500 B
C++
#include "FortPlayerDiedParams.h"
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void UFortPlayerDiedParams::SetParams(AFortPlayerPawn* _KilledPlayer, AController* _KilledPlayerController, AController* _KilledBy, UFortPlayerDiedParams*& ThisParam) {
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}
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void UFortPlayerDiedParams::BreakParams(AFortPlayerPawn*& _KilledPlayer, AController*& _KilledPlayerController, AController*& _KilledBy) {
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}
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UFortPlayerDiedParams::UFortPlayerDiedParams() {
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this->KilledPlayer = NULL;
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this->KilledPlayerController = NULL;
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this->KilledBy = NULL;
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}
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