Files
2026-04-22 15:51:07 +02:00

15 lines
500 B
C++

#include "FortPlayerDiedParams.h"
void UFortPlayerDiedParams::SetParams(AFortPlayerPawn* _KilledPlayer, AController* _KilledPlayerController, AController* _KilledBy, UFortPlayerDiedParams*& ThisParam) {
}
void UFortPlayerDiedParams::BreakParams(AFortPlayerPawn*& _KilledPlayer, AController*& _KilledPlayerController, AController*& _KilledBy) {
}
UFortPlayerDiedParams::UFortPlayerDiedParams() {
this->KilledPlayer = NULL;
this->KilledPlayerController = NULL;
this->KilledBy = NULL;
}