Files
2026-04-22 15:51:07 +02:00

15 lines
508 B
C++

#include "FortPlayerBuiltParams.h"
void UFortPlayerBuiltParams::SetParams(ABuildingActor* _Building, EFortBuildingType _BuildingType, AFortPlayerController* _Builder, UFortPlayerBuiltParams*& ThisParam) {
}
void UFortPlayerBuiltParams::BreakParams(ABuildingActor*& _Building, EFortBuildingType& _BuildingType, AFortPlayerController*& _Builder) {
}
UFortPlayerBuiltParams::UFortPlayerBuiltParams() {
this->Building = NULL;
this->BuildingType = EFortBuildingType::Wall;
this->Builder = NULL;
}