Files
UnrealEvent/Project/Source/FortniteGame/Private/FortPlayerAthenaAttributeReplicationProxy.cpp
2026-04-22 15:51:07 +02:00

12 lines
341 B
C++

#include "FortPlayerAthenaAttributeReplicationProxy.h"
FFortPlayerAthenaAttributeReplicationProxy::FFortPlayerAthenaAttributeReplicationProxy() {
this->WalkSpeed = 0.00f;
this->RunSpeed = 0.00f;
this->SprintSpeed = 0.00f;
this->FlySpeed = 0.00f;
this->CrouchedRunSpeed = 0.00f;
this->CrouchedSprintSpeed = 0.00f;
}