Files
UnrealEvent/Project/Source/FortniteGame/Private/FortPlayerAnimInstance_OctopusDriver.cpp
2026-04-22 15:51:07 +02:00

28 lines
952 B
C++

#include "FortPlayerAnimInstance_OctopusDriver.h"
UFortPlayerAnimInstance_OctopusDriver::UFortPlayerAnimInstance_OctopusDriver() {
this->PivotDir = EFortCardinalDirection::North;
this->LowerVelocityTime = 0.00f;
this->LowerVelocityDuration = 0.00f;
this->FwdBwd = 0.00f;
this->LeftRight = 0.00f;
this->SeatSteerYaw = 0.00f;
this->SeatSteerPitch = 0.00f;
this->SeatSteerStrength = 0.00f;
this->bIsLowerVelocity = false;
this->bWasLowerVelocity = false;
this->bShouldPlayGrappleFire = false;
this->bShouldApplyLeanAdditive = false;
this->bShouldPlayPivotTransition = false;
this->bHasDriver = false;
this->bIsBoosting = false;
this->bWantsEastWestPivot = false;
this->bWantsNorthSouthPivot = false;
this->bIsInAir = false;
this->bIsTowhookHolstered = false;
this->bIsTowhookExtending = false;
this->bIsTowhookAttached = false;
this->bEnterMovingInPlace = false;
}