#include "FortPlayerAnimInstance_OctopusDriver.h" UFortPlayerAnimInstance_OctopusDriver::UFortPlayerAnimInstance_OctopusDriver() { this->PivotDir = EFortCardinalDirection::North; this->LowerVelocityTime = 0.00f; this->LowerVelocityDuration = 0.00f; this->FwdBwd = 0.00f; this->LeftRight = 0.00f; this->SeatSteerYaw = 0.00f; this->SeatSteerPitch = 0.00f; this->SeatSteerStrength = 0.00f; this->bIsLowerVelocity = false; this->bWasLowerVelocity = false; this->bShouldPlayGrappleFire = false; this->bShouldApplyLeanAdditive = false; this->bShouldPlayPivotTransition = false; this->bHasDriver = false; this->bIsBoosting = false; this->bWantsEastWestPivot = false; this->bWantsNorthSouthPivot = false; this->bIsInAir = false; this->bIsTowhookHolstered = false; this->bIsTowhookExtending = false; this->bIsTowhookAttached = false; this->bEnterMovingInPlace = false; }