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15 lines
460 B
C++
15 lines
460 B
C++
#include "FortPlaceableActorItemDefinition.h"
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FName UFortPlaceableActorItemDefinition::GetActorName() const {
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return NAME_None;
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}
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UFortPlaceableActorItemDefinition* UFortPlaceableActorItemDefinition::CreatePlaceableActorItemDefinitionFromActor(FBuildingDuplicationData DuplicationData, FSlateBrush ImageToDisplay) {
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return NULL;
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}
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UFortPlaceableActorItemDefinition::UFortPlaceableActorItemDefinition() {
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this->BasePlaceableActorClass = NULL;
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}
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