Files
2026-04-22 15:51:07 +02:00

32 lines
856 B
C++

#include "FortPickupCreative.h"
#include "Net/UnrealNetwork.h"
void AFortPickupCreative::OnRep_PickupInstigatorIndex() {
}
void AFortPickupCreative::OnPickupInstigatorDataRemoved(int32 TrackedIndex) {
}
void AFortPickupCreative::OnPickupInstigatorDataChanged(int32 TrackedIndex) {
}
void AFortPickupCreative::GivePickupToPawn(AFortPawn* Pawn, bool DestoryAfterPickup) {
}
float AFortPickupCreative::GetAccentColorParam() const {
return 0.0f;
}
void AFortPickupCreative::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortPickupCreative, PickupInstigatorIndex);
}
AFortPickupCreative::AFortPickupCreative() {
this->PickupInstigatorIndex = -1;
this->bUseOverrideDespawnTime = false;
this->OverrideDespawnTime = 0.00f;
}