Files
2026-04-22 15:51:07 +02:00

42 lines
1.4 KiB
C++

#include "FortPawnStats.h"
FFortPawnStats::FFortPawnStats() {
this->MaximumHealth = 0.00f;
this->SpeedWalk = 0.00f;
this->SpeedRun = 0.00f;
this->SpeedSprint = 0.00f;
this->SpeedFly = 0.00f;
this->SpeedCrouchedRun = 0.00f;
this->SpeedCrouchedSprint = 0.00f;
this->SpeedBackwardsMultiplier = 0.00f;
this->SpeedDBNO = 0.00f;
this->AccelerationStrafeMultiplierSprint = 0.00f;
this->MinAnalogWalkSpeed = 0.00f;
this->GroundFriction = 0.00f;
this->BrakingDecelerationWalking = 0.00f;
this->BrakingDecelerationFalling = 0.00f;
this->BrakingDecelerationFlying = 0.00f;
this->BrakingFrictionFactor = 0.00f;
this->MaxAcceleration = 0.00f;
this->MaxAccelerationFlying = 0.00f;
this->JumpZVelocity = 0.00f;
this->FallingDamageTable = NULL;
this->VehicleEjectDamageTable = NULL;
this->HealthRegenRate = 0.00f;
this->HealthRegenDelay = 0.00f;
this->HealthRegenThreshold = 0.00f;
this->MaxShield = 0.00f;
this->ShieldRegenRate = 0.00f;
this->ShieldRegenDelay = 0.00f;
this->ShieldRegenThreshold = 0.00f;
this->MaxControlResistance = 0.00f;
this->ControlResistanceRegenRate = 0.00f;
this->ControlResistanceRegenDelay = 0.00f;
this->ControlResistanceRegenThreshold = 0.00f;
this->KnockbackMultiplier = 0.00f;
this->KnockbackThreshold = 0.00f;
this->bAllowChainStun = false;
this->ControlRecoveryBehavior = EFortControlRecoveryBehavior::DefaultControl;
}