mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
186 lines
5.1 KiB
C++
186 lines
5.1 KiB
C++
#include "FortPartyContext.h"
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void UFortPartyContext::ShowLocalPlayerExternalProfile() {
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}
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void UFortPartyContext::ShowInitialCrossplayPrompt() {
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}
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void UFortPartyContext::ShowExternalProfile(const FUniqueNetIdRepl& ProfileToShow) {
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}
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void UFortPartyContext::ShowExternalFriendsUI() {
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}
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bool UFortPartyContext::ShouldShowExternalFriendsUI() const {
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return false;
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}
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bool UFortPartyContext::ShouldShowCrossplayWarningDialog() const {
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return false;
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}
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bool UFortPartyContext::ShouldMcpPartyInvitesBeEnabled() const {
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return false;
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}
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void UFortPartyContext::SetPartyPrivacySetting(EPartyType PartyType, bool bLeaderFriendsOnly, bool bLeaderInvitesOnly) {
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}
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void UFortPartyContext::SetMcpPartyInvitesEnabled(bool bEnabled) {
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}
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void UFortPartyContext::SetLocalPlayerLFG(bool bInLFG) {
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}
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void UFortPartyContext::SetLocalPartyMemberLocation(EFortPartyMemberLocation Location) {
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}
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void UFortPartyContext::SetLocalPartyMemberEmoting(const UFortMontageItemDefinitionBase* EmoteAsset) {
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}
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void UFortPartyContext::SendTeamMemberFriendRequest(const FFortTeamMemberInfo& TeamMemberInfo) {
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}
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void UFortPartyContext::SendPartyInviteNetID(const FUniqueNetIdRepl& PlayerID) {
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}
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void UFortPartyContext::SendMcpFriendRequest(const FUniqueNetIdRepl& PlayerID) {
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}
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void UFortPartyContext::SendConsoleFriendRequest(const FUniqueNetIdRepl& PlayerID) {
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}
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void UFortPartyContext::ProcessPendingChangedMemberInfos() {
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}
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void UFortPartyContext::LeaveParty() {
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}
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void UFortPartyContext::LeaveAction(bool bInStayWithParty) {
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}
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bool UFortPartyContext::IsValidNetID(const FUniqueNetIdRepl& UniqueNetId) {
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return false;
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}
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bool UFortPartyContext::IsPlayerInOurParty(const FUniqueNetIdRepl& PlayerIdToCheck) const {
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return false;
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}
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bool UFortPartyContext::IsNetIdFromLocalPlayersPlatform(const FUniqueNetIdRepl& PlayerID) const {
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return false;
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}
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bool UFortPartyContext::IsLocalPlayerPartyLeader() const {
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return false;
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}
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bool UFortPartyContext::IsLocalPlayerLFG() const {
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return false;
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}
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bool UFortPartyContext::IsLocalPlayerInParty() const {
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return false;
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}
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bool UFortPartyContext::IsInLocalPlayersParty(const FUniqueNetIdRepl& PlayerID) const {
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return false;
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}
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bool UFortPartyContext::IsEntirePartyInFrontEnd() const {
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return false;
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}
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bool UFortPartyContext::HasPendingMcpPartyInvitation(const FUniqueNetIdRepl& PlayerID) const {
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return false;
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}
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bool UFortPartyContext::GetPartyPrivacySetting(EPartyType& OutPartyType, bool& OutLeaderFriendsOnly, bool& OutLeaderInvitesOnly) {
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return false;
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}
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bool UFortPartyContext::GetPartyMemberLocation(const FUniqueNetIdRepl& MemberId, EFortPartyMemberLocation& LocationOut) const {
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return false;
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}
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ECommonInputType UFortPartyContext::GetPartyMemberInputType(const FUniqueNetIdRepl& MemberId) const {
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return ECommonInputType::MouseAndKeyboard;
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}
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EFortPartyMemberDisplayState UFortPartyContext::GetPartyMemberDisplayState(const FFortTeamMemberInfo& PartyMemberInfo) const {
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return EFortPartyMemberDisplayState::Open;
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}
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int32 UFortPartyContext::GetNumPlayersInLocalParty() const {
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return 0;
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}
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EFortFriendRequestStatus UFortPartyContext::GetMcpFriendRequestStatusForPlayer(const FUniqueNetIdRepl& PlayerID) const {
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return EFortFriendRequestStatus::None;
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}
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int32 UFortPartyContext::GetMaxTeamSizeForSelectedTheater() const {
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return 0;
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}
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bool UFortPartyContext::GetLocalTeamTeamMemberInfo(AFortPlayerState* TeamMemberState, FFortTeamMemberInfo& TeamMemberInfo) {
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return false;
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}
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void UFortPartyContext::GetLocalPlayerTeamMemberInfo(FFortTeamMemberInfo& LocalPlayerInfo) const {
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}
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UFortUITeamInfo* UFortPartyContext::GetLocalPlayerTeam() const {
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return NULL;
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}
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FString UFortPartyContext::GetLocalPlayerDisplayName() const {
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return TEXT("");
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}
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EFortPartyState UFortPartyContext::GetLocalPartyProgression() const {
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return EFortPartyState::Undetermined;
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}
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bool UFortPartyContext::GetLocalPartyMemberLocation(EFortPartyMemberLocation& Location) const {
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return false;
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}
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EFortFriendRequestStatus UFortPartyContext::GetFriendRequestStatusForTeamMember(const FFortTeamMemberInfo& TeamMemberInfo, FUniqueNetIdRepl& UniqueIdUsed, bool& bIsMcpId) const {
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return EFortFriendRequestStatus::None;
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}
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int32 UFortPartyContext::GetCurrentPartyMaxSize() const {
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return 0;
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}
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EFortFriendRequestStatus UFortPartyContext::GetConsoleFriendRequestStatusForPlayer(const FUniqueNetIdRepl& PlayerID) const {
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return EFortFriendRequestStatus::None;
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}
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EAthenaPartyMemberReadyType UFortPartyContext::GetAthenaPartyMemberReadyType(const FUniqueNetIdRepl& MemberId) const {
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return EAthenaPartyMemberReadyType::Ready;
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}
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FText UFortPartyContext::GetAthenaPartyMemberReadyText(const FUniqueNetIdRepl& MemberId) const {
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return FText::GetEmpty();
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}
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bool UFortPartyContext::CanShowExternalProfile(const FString& TargetPlatform) const {
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return false;
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}
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bool UFortPartyContext::CanBeInvitedNetID(const FUniqueNetIdRepl& PlayerID) {
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return false;
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}
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void UFortPartyContext::AcceptMcpFriendRequest(const FUniqueNetIdRepl& PlayerID) {
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}
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UFortPartyContext::UFortPartyContext() {
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this->LocalPlayerTeam = NULL;
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this->bShouldTryToJoinEpicPartyOnConsoleFailure = true;
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}
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