Files
2026-04-22 15:51:07 +02:00

186 lines
5.1 KiB
C++

#include "FortPartyContext.h"
void UFortPartyContext::ShowLocalPlayerExternalProfile() {
}
void UFortPartyContext::ShowInitialCrossplayPrompt() {
}
void UFortPartyContext::ShowExternalProfile(const FUniqueNetIdRepl& ProfileToShow) {
}
void UFortPartyContext::ShowExternalFriendsUI() {
}
bool UFortPartyContext::ShouldShowExternalFriendsUI() const {
return false;
}
bool UFortPartyContext::ShouldShowCrossplayWarningDialog() const {
return false;
}
bool UFortPartyContext::ShouldMcpPartyInvitesBeEnabled() const {
return false;
}
void UFortPartyContext::SetPartyPrivacySetting(EPartyType PartyType, bool bLeaderFriendsOnly, bool bLeaderInvitesOnly) {
}
void UFortPartyContext::SetMcpPartyInvitesEnabled(bool bEnabled) {
}
void UFortPartyContext::SetLocalPlayerLFG(bool bInLFG) {
}
void UFortPartyContext::SetLocalPartyMemberLocation(EFortPartyMemberLocation Location) {
}
void UFortPartyContext::SetLocalPartyMemberEmoting(const UFortMontageItemDefinitionBase* EmoteAsset) {
}
void UFortPartyContext::SendTeamMemberFriendRequest(const FFortTeamMemberInfo& TeamMemberInfo) {
}
void UFortPartyContext::SendPartyInviteNetID(const FUniqueNetIdRepl& PlayerID) {
}
void UFortPartyContext::SendMcpFriendRequest(const FUniqueNetIdRepl& PlayerID) {
}
void UFortPartyContext::SendConsoleFriendRequest(const FUniqueNetIdRepl& PlayerID) {
}
void UFortPartyContext::ProcessPendingChangedMemberInfos() {
}
void UFortPartyContext::LeaveParty() {
}
void UFortPartyContext::LeaveAction(bool bInStayWithParty) {
}
bool UFortPartyContext::IsValidNetID(const FUniqueNetIdRepl& UniqueNetId) {
return false;
}
bool UFortPartyContext::IsPlayerInOurParty(const FUniqueNetIdRepl& PlayerIdToCheck) const {
return false;
}
bool UFortPartyContext::IsNetIdFromLocalPlayersPlatform(const FUniqueNetIdRepl& PlayerID) const {
return false;
}
bool UFortPartyContext::IsLocalPlayerPartyLeader() const {
return false;
}
bool UFortPartyContext::IsLocalPlayerLFG() const {
return false;
}
bool UFortPartyContext::IsLocalPlayerInParty() const {
return false;
}
bool UFortPartyContext::IsInLocalPlayersParty(const FUniqueNetIdRepl& PlayerID) const {
return false;
}
bool UFortPartyContext::IsEntirePartyInFrontEnd() const {
return false;
}
bool UFortPartyContext::HasPendingMcpPartyInvitation(const FUniqueNetIdRepl& PlayerID) const {
return false;
}
bool UFortPartyContext::GetPartyPrivacySetting(EPartyType& OutPartyType, bool& OutLeaderFriendsOnly, bool& OutLeaderInvitesOnly) {
return false;
}
bool UFortPartyContext::GetPartyMemberLocation(const FUniqueNetIdRepl& MemberId, EFortPartyMemberLocation& LocationOut) const {
return false;
}
ECommonInputType UFortPartyContext::GetPartyMemberInputType(const FUniqueNetIdRepl& MemberId) const {
return ECommonInputType::MouseAndKeyboard;
}
EFortPartyMemberDisplayState UFortPartyContext::GetPartyMemberDisplayState(const FFortTeamMemberInfo& PartyMemberInfo) const {
return EFortPartyMemberDisplayState::Open;
}
int32 UFortPartyContext::GetNumPlayersInLocalParty() const {
return 0;
}
EFortFriendRequestStatus UFortPartyContext::GetMcpFriendRequestStatusForPlayer(const FUniqueNetIdRepl& PlayerID) const {
return EFortFriendRequestStatus::None;
}
int32 UFortPartyContext::GetMaxTeamSizeForSelectedTheater() const {
return 0;
}
bool UFortPartyContext::GetLocalTeamTeamMemberInfo(AFortPlayerState* TeamMemberState, FFortTeamMemberInfo& TeamMemberInfo) {
return false;
}
void UFortPartyContext::GetLocalPlayerTeamMemberInfo(FFortTeamMemberInfo& LocalPlayerInfo) const {
}
UFortUITeamInfo* UFortPartyContext::GetLocalPlayerTeam() const {
return NULL;
}
FString UFortPartyContext::GetLocalPlayerDisplayName() const {
return TEXT("");
}
EFortPartyState UFortPartyContext::GetLocalPartyProgression() const {
return EFortPartyState::Undetermined;
}
bool UFortPartyContext::GetLocalPartyMemberLocation(EFortPartyMemberLocation& Location) const {
return false;
}
EFortFriendRequestStatus UFortPartyContext::GetFriendRequestStatusForTeamMember(const FFortTeamMemberInfo& TeamMemberInfo, FUniqueNetIdRepl& UniqueIdUsed, bool& bIsMcpId) const {
return EFortFriendRequestStatus::None;
}
int32 UFortPartyContext::GetCurrentPartyMaxSize() const {
return 0;
}
EFortFriendRequestStatus UFortPartyContext::GetConsoleFriendRequestStatusForPlayer(const FUniqueNetIdRepl& PlayerID) const {
return EFortFriendRequestStatus::None;
}
EAthenaPartyMemberReadyType UFortPartyContext::GetAthenaPartyMemberReadyType(const FUniqueNetIdRepl& MemberId) const {
return EAthenaPartyMemberReadyType::Ready;
}
FText UFortPartyContext::GetAthenaPartyMemberReadyText(const FUniqueNetIdRepl& MemberId) const {
return FText::GetEmpty();
}
bool UFortPartyContext::CanShowExternalProfile(const FString& TargetPlatform) const {
return false;
}
bool UFortPartyContext::CanBeInvitedNetID(const FUniqueNetIdRepl& PlayerID) {
return false;
}
void UFortPartyContext::AcceptMcpFriendRequest(const FUniqueNetIdRepl& PlayerID) {
}
UFortPartyContext::UFortPartyContext() {
this->LocalPlayerTeam = NULL;
this->bShouldTryToJoinEpicPartyOnConsoleFailure = true;
}