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33 lines
1.6 KiB
C++
33 lines
1.6 KiB
C++
#include "FortOutpostAnalytics.h"
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void UFortOutpostAnalytics::FireAnalyticsEvent_OutpostSupplyDropPickedUp(const UObject* SourceBp, const TArray<FFortAnalyticsEventAttribute>& Resourcees) {
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}
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void UFortOutpostAnalytics::FireAnalyticsEvent_OutpostLoaded(const UObject* SourceBp, const int32 DefenseLeg) {
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}
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void UFortOutpostAnalytics::FireAnalyticsEvent_OutpostLeaveOutpost(const UObject* SourceBp, const FString& BuildingType, const int32 NumWavesStarted, const int32 DefenseLeg) {
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}
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void UFortOutpostAnalytics::FireAnalyticsEvent_OutpostDefenseStart(const UObject* SourceBp, const int32 NumWavesTotal, const int32 DefenseLeg) {
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}
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void UFortOutpostAnalytics::FireAnalyticsEvent_OutpostDefenseEnd(const UObject* SourceBp, const int32 NumWavesStarted, const int32 NumWavesTotal, bool bSucceeded, bool bAbandoned, const int32 DefenseLeg) {
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}
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void UFortOutpostAnalytics::FireAnalyticsEvent_OutpostBuildingDefended(const UObject* SourceBp, const FString& BuildingType, const int32 NumMissionsCompleted) {
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}
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void UFortOutpostAnalytics::FireAnalyticsEvent_OutpostBuildingActivated(const UObject* SourceBp, const FString& BuildingType, const int32 NumMissionsCompleted) {
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}
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void UFortOutpostAnalytics::FireAnalyticsEvent_OutpostAttackWaveStarted(const UObject* SourceBp, const FString& BuildingType, const int32 NumWavesStarted, const FString& Direction, const int32 DefenseLeg) {
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}
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void UFortOutpostAnalytics::FireAnalyticsEvent_OutpostAttackWaveCompleted(const UObject* SourceBp, const FString& BuildingType, const int32 NumWavesCompleted, const bool Succeeded, const FString& Direction, const int32 DefenseLeg) {
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}
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UFortOutpostAnalytics::UFortOutpostAnalytics() {
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}
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