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23 lines
776 B
C++
23 lines
776 B
C++
#include "FortOctopusTowhookAttachableProjectile.h"
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#include "Net/UnrealNetwork.h"
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FVector AFortOctopusTowhookAttachableProjectile::GetRopeAttachLocation() const {
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return FVector{};
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}
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void AFortOctopusTowhookAttachableProjectile::DestroyProjectile() {
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}
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void AFortOctopusTowhookAttachableProjectile::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(AFortOctopusTowhookAttachableProjectile, OwningVehicle);
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}
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AFortOctopusTowhookAttachableProjectile::AFortOctopusTowhookAttachableProjectile() {
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this->RopeAttachSocketName = TEXT("RopeAttach");
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this->CollisionProfileNameOverride = TEXT("FortProjectileHitAllPawns");
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this->OwningVehicle = NULL;
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}
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