Files
2026-04-22 15:51:07 +02:00

26 lines
904 B
C++

#include "FortMovementSet.h"
#include "Net/UnrealNetwork.h"
void UFortMovementSet::OnRep_SpeedMultiplier() {
}
void UFortMovementSet::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(UFortMovementSet, WalkSpeed);
DOREPLIFETIME(UFortMovementSet, RunSpeed);
DOREPLIFETIME(UFortMovementSet, SprintSpeed);
DOREPLIFETIME(UFortMovementSet, FlySpeed);
DOREPLIFETIME(UFortMovementSet, CrouchedRunSpeed);
DOREPLIFETIME(UFortMovementSet, CrouchedSprintSpeed);
DOREPLIFETIME(UFortMovementSet, BackwardSpeedMultiplier);
DOREPLIFETIME(UFortMovementSet, JumpHeight);
DOREPLIFETIME(UFortMovementSet, GravityZScale);
DOREPLIFETIME(UFortMovementSet, VehicleGravityZScale);
DOREPLIFETIME(UFortMovementSet, SpeedMultiplier);
}
UFortMovementSet::UFortMovementSet() {
}