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2026-04-22 15:51:07 +02:00

19 lines
676 B
C++

#include "FortMountedTurretConfigs.h"
UFortMountedTurretConfigs::UFortMountedTurretConfigs() {
this->CameraShakeAmplitudeMin = 0.00f;
this->CameraShakeAmplitudeMax = 0.40f;
this->CameraShakeNormalizedSpeed = 70.00f;
this->CameraShakeSpeedCurvePow = 1.00f;
this->AimInterpSpeed = 19.00f;
this->InitialCameraInterpSpeed = 7.00f;
this->InitialCameraLerpTime = 0.50f;
this->MaxYawPerSecondThreshold = 800.00f;
this->MaxPitchPerSecondThreshold = 800.00f;
this->PitchConstraintAngleOffset = -25.00f;
this->bConstrainVerticalRotationOnly = true;
this->PedalCyclesPerFullTurn = 3.00f;
this->bWeaponIgnoresMountedTurretBase = 1;
}