#include "FortMountedTurretConfigs.h" UFortMountedTurretConfigs::UFortMountedTurretConfigs() { this->CameraShakeAmplitudeMin = 0.00f; this->CameraShakeAmplitudeMax = 0.40f; this->CameraShakeNormalizedSpeed = 70.00f; this->CameraShakeSpeedCurvePow = 1.00f; this->AimInterpSpeed = 19.00f; this->InitialCameraInterpSpeed = 7.00f; this->InitialCameraLerpTime = 0.50f; this->MaxYawPerSecondThreshold = 800.00f; this->MaxPitchPerSecondThreshold = 800.00f; this->PitchConstraintAngleOffset = -25.00f; this->bConstrainVerticalRotationOnly = true; this->PedalCyclesPerFullTurn = 3.00f; this->bWeaponIgnoresMountedTurretBase = 1; }