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https://github.com/ApfelTeeSaft/UnrealEvent.git
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47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
#include "FortMobileInteractionComponent.h"
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void UFortMobileInteractionComponent::TickLocation(float DeltaTime) {
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}
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void UFortMobileInteractionComponent::StopRadialTimer() {
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}
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void UFortMobileInteractionComponent::StartRadialTimer(float Duration) {
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}
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void UFortMobileInteractionComponent::SetVisibleStartTime() {
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}
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void UFortMobileInteractionComponent::SetUpdateLocationOnTick(bool bShouldUpdate) {
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}
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void UFortMobileInteractionComponent::SetRarityColor(FLinearColor InColor) {
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}
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void UFortMobileInteractionComponent::SetRadialStartTime(float StartTime) {
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}
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void UFortMobileInteractionComponent::SetRadialOpacity(float Opacity) {
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}
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void UFortMobileInteractionComponent::SetRadialDuration(float Duration) {
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}
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void UFortMobileInteractionComponent::SetIcon(EMobileInteractionIconTypes IconType) {
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}
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void UFortMobileInteractionComponent::SetExtents(FVector Extents) {
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}
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void UFortMobileInteractionComponent::SetCameraPush(float Offset) {
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}
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bool UFortMobileInteractionComponent::IsAvailable() const {
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return false;
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}
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UFortMobileInteractionComponent::UFortMobileInteractionComponent() {
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this->IconMID = NULL;
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}
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