Files
2026-04-22 15:51:07 +02:00

37 lines
1.6 KiB
C++

#include "FortMissionInfo.h"
UFortMissionInfo::UFortMissionInfo() {
this->MissionType = EFortMissionType::Primary;
this->TimeOfDaySpeed = -1.00f;
this->ZoneEndDelay = 5.00f;
this->ZoneEndDelayOverrideForFailure = -1.00f;
this->MissionRewardBadge = NULL;
this->MaxRewardLootTierPoints = 3;
this->ParTime = 0;
this->UnderParBadge = NULL;
this->MaxMissionPoints = 15;
this->bVictoryTileRequired = false;
this->MissionDescription = FText::FromString(TEXT("Default Mission Description"));
this->EndOfMissionMediaSource = NULL;
this->EndOfMissionMediaSourceStreamed = NULL;
this->bSkipEndOfMissionVideo = false;
this->DaysToLive = -1;
this->bShowMinimapIconsOnlyIfFocused = true;
this->ExpectedCompletionTime = 0.50f;
this->MissionEncounterTime = 90.00f;
this->MinDistanceToOtherMissions = 3072.00f;
this->MinDistanceToAllowSpawnPad = 10000.00f;
this->bStartPlayingOnLoad = false;
this->bRequiresActivation = true;
this->BluGloActivationRequirement = 0;
this->bAllowDifficultyIncrease = true;
this->RewardsTitleText = FText::FromString(TEXT("{MissionName} Completed!"));
this->RewardsDescriptionText = FText::FromString(TEXT("You ranked {PositionRank}. For your efforts, you have been awarded:"));
this->NonParticipationRewardsDescriptionText = FText::FromString(TEXT("Your teammates did a great job! For their efforts, you have been awarded:"));
this->WeightedRewards = NULL;
this->bIsGroupContent = false;
this->bUseRRV = true;
this->MissionName = FText::FromString(TEXT("Default Mission Name"));
}